![]() ![]() “This was pretty tricky, as it’s a 16-second gimbal shot with fast moving sections and a decent camera blur,” said Surfaced Studio. Motion tracking is used to apply tracking data to 3D objects. Both effects were accelerated by his GeForce RTX 4080 Laptop GPU.Īfter, he created a high-contrast version of the shot for 3D motion tracking in Blender. ![]() He cleaned up the footage in Adobe After Effects, stabilizing shots with the Warp Stabilizer tool and removing distracting background elements with the Mocha Pro tool. Then, Surfaced Studio selected the most suitable clips for use. “This usually helps me think through how I’d pull each effect off and whether they’re actually possible,” he said.įrom there, he shot video and imported the footage into Adobe Premiere Pro for a rough test edit. Surfaced Studio began with a simple script, alongside sketches of brainstormed ideas and played out shots. “I wanted to get my audience to feel surprised getting ‘sucked into’ the 3D world,” he explained. Surfaced Studio aimed to create an immersive experience with his latest project. Strange or the transitions from The Matrix. He found inspiration for a recent sci-fi project by experimenting with 3D transitions: using a laptop screen as a gateway between worlds, like the portals from Dr. Surfaced Studio creates photorealistic, digitally generated imagery that seamlessly integrates visual effects into short films, television and console gaming. Visual effects artist Surfaced Studio returns to In the NVIDIA Studio to share his real-world VFX project, created on a brand new Razer Blade 16 Mercury Edition laptop powered by GeForce RTX 4080 graphics. ![]()
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